refactor animations once again

This commit is contained in:
2026-06-16 15:41:03 +02:00
parent 63b0405a7a
commit 865ef0b316
7 changed files with 275 additions and 107 deletions

View File

@@ -9,11 +9,32 @@ gsap.registerPlugin(useGSAP)
gsap.registerPlugin(ScrollTrigger)
gsap.registerPlugin(SplitText)
gsap.registerPlugin(GSDevTools)
// iOS Safari shows/hides its address bar at the scroll extremes, which resizes
// the viewport and makes ScrollTrigger refresh + fire spurious onLeave/onEnter
// toggles (text animating out at the bottom and not coming back). Ignoring those
// mobile-toolbar resizes keeps the real enter/leave reverse behavior intact.
ScrollTrigger.config({ ignoreMobileResize: true })
// Flip to true to draw ScrollTrigger start/end markers on every animated
// element and mount the GSDevTools timeline scrubber. Handy for seeing exactly
// where each card's enter/exit lines sit relative to the viewport.
export const GSAP_DEBUG = false
const GsapContext = createContext<{
// Add a real animation (with its own duration) to the entrance timeline.
addAnimation: (
animation: gsap.core.TimelineChild,
position: gsap.Position
) => void,
// Schedule a zero-duration callback at `position` — used to *start* an
// independent reveal tween so the timeline only orchestrates timing.
schedule: (fn: () => void, position: gsap.Position) => void,
// Run `cb` once the entrance is done (timeline complete or first user scroll).
onReady: (cb: () => void) => void,
// Re-measure all ScrollTriggers (throttled to once per frame). Call it
// whenever an animation changes content height so trigger positions stay
// aligned with the real layout.
requestRefresh: () => void,
resetTimeline: () => void,
resumeTimeline: () => void,
getScroller: () => Element | Window | null
@@ -70,29 +91,104 @@ export default function GsapProvider({ children }: { children: ReactNode }) {
// }
return scrollerRef.current
}, [])
const devToolsCreated = useRef(false)
useGSAP(() => {
if (!tl.current) {
tl.current = gsap.timeline({ paused: true })
}
if (GSAP_DEBUG && tl.current && !devToolsCreated.current) {
devToolsCreated.current = true
GSDevTools.create({ animation: tl.current })
}
return () => { console.log("gsap cleanup") }
})
const addAnimation = useCallback((animation: gsap.core.TimelineChild, position: gsap.Position) => {
console.log("add animation to:", position, tl.current !== undefined)
tl.current?.add(animation, position);
},[])
const schedule = useCallback((fn: () => void, position: gsap.Position) => {
tl.current?.add(fn, position)
},[])
// Handoff: fire registered callbacks once, when the entrance finishes.
const readyFired = useRef(false)
const readyCbs = useRef<Array<() => void>>([])
const fireReady = useCallback(() => {
if (readyFired.current) return
readyFired.current = true
readyCbs.current.forEach((cb) => cb())
readyCbs.current = []
},[])
const onReady = useCallback((cb: () => void) => {
if (readyFired.current) cb()
else readyCbs.current.push(cb)
},[])
// Throttle ScrollTrigger.refresh() to once per frame so the ResizeObserver
// can fire freely while content height animates.
const refreshQueued = useRef(false)
const scheduleRefresh = useCallback(() => {
if (refreshQueued.current) return
refreshQueued.current = true
requestAnimationFrame(() => {
refreshQueued.current = false
ScrollTrigger.refresh()
})
},[])
const scrollCleanup = useRef<(() => void) | null>(null)
const resizeObserver = useRef<ResizeObserver | null>(null)
const resetTimeline = useCallback(() => {
tl.current?.kill()
tl.current?.revert()
ScrollTrigger.getAll().forEach(st => st.kill())
resizeObserver.current?.disconnect()
scrollCleanup.current?.()
scrollCleanup.current = null
readyFired.current = false
readyCbs.current = []
tl.current = gsap.timeline({paused:true})
},[])
const resumeTimeline = useCallback(() => {
console.log("resuming timeline:",tl.current)
tl.current?.resume()
},[])
const t = tl.current
if (!t) return
// When the orchestrated entrance finishes, hand off to scroll control and
// realign triggers against the now-settled layout.
t.eventCallback("onComplete", () => { fireReady(); ScrollTrigger.refresh() })
const scroller = getScroller()
// If the user scrolls before the entrance finishes, snap it to the end and
// switch to scroll control so the timeline and ScrollTriggers never fight
// over the same elements.
scrollCleanup.current?.()
const onFirstScroll = () => { t.progress(1); fireReady() }
scroller?.addEventListener("scroll", onFirstScroll, { once: true, passive: true })
scrollCleanup.current = () => scroller?.removeEventListener("scroll", onFirstScroll)
// Continuously realign triggers while content height changes — entrance
// growth, scroll-driven collapses, late-loading media.
if (scroller instanceof Element) {
const target = scroller.firstElementChild ?? scroller
resizeObserver.current?.disconnect()
resizeObserver.current = new ResizeObserver(scheduleRefresh)
resizeObserver.current.observe(target)
}
t.resume()
},[getScroller, fireReady, scheduleRefresh])
// Fonts/markdown/images loading also change content height after the triggers
// were created; refresh so start/end stay aligned with the real card sizes.
useEffect(() => {
const refresh = () => ScrollTrigger.refresh()
window.addEventListener("load", refresh)
document.fonts?.ready.then(refresh).catch(() => {})
return () => window.removeEventListener("load", refresh)
}, [])
return (
<GsapContext.Provider value={{ addAnimation, resetTimeline, resumeTimeline, getScroller }}>
<GsapContext.Provider value={{ addAnimation, schedule, onReady, requestRefresh: scheduleRefresh, resetTimeline, resumeTimeline, getScroller }}>
{children}
</GsapContext.Provider>
)