refactor animations once again
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@@ -9,11 +9,32 @@ gsap.registerPlugin(useGSAP)
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gsap.registerPlugin(ScrollTrigger)
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gsap.registerPlugin(SplitText)
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gsap.registerPlugin(GSDevTools)
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// iOS Safari shows/hides its address bar at the scroll extremes, which resizes
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// the viewport and makes ScrollTrigger refresh + fire spurious onLeave/onEnter
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// toggles (text animating out at the bottom and not coming back). Ignoring those
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// mobile-toolbar resizes keeps the real enter/leave reverse behavior intact.
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ScrollTrigger.config({ ignoreMobileResize: true })
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// Flip to true to draw ScrollTrigger start/end markers on every animated
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// element and mount the GSDevTools timeline scrubber. Handy for seeing exactly
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// where each card's enter/exit lines sit relative to the viewport.
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export const GSAP_DEBUG = false
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const GsapContext = createContext<{
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// Add a real animation (with its own duration) to the entrance timeline.
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addAnimation: (
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animation: gsap.core.TimelineChild,
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position: gsap.Position
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) => void,
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// Schedule a zero-duration callback at `position` — used to *start* an
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// independent reveal tween so the timeline only orchestrates timing.
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schedule: (fn: () => void, position: gsap.Position) => void,
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// Run `cb` once the entrance is done (timeline complete or first user scroll).
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onReady: (cb: () => void) => void,
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// Re-measure all ScrollTriggers (throttled to once per frame). Call it
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// whenever an animation changes content height so trigger positions stay
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// aligned with the real layout.
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requestRefresh: () => void,
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resetTimeline: () => void,
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resumeTimeline: () => void,
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getScroller: () => Element | Window | null
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@@ -70,29 +91,104 @@ export default function GsapProvider({ children }: { children: ReactNode }) {
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// }
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return scrollerRef.current
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}, [])
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const devToolsCreated = useRef(false)
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useGSAP(() => {
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if (!tl.current) {
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tl.current = gsap.timeline({ paused: true })
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}
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if (GSAP_DEBUG && tl.current && !devToolsCreated.current) {
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devToolsCreated.current = true
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GSDevTools.create({ animation: tl.current })
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}
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return () => { console.log("gsap cleanup") }
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})
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const addAnimation = useCallback((animation: gsap.core.TimelineChild, position: gsap.Position) => {
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console.log("add animation to:", position, tl.current !== undefined)
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tl.current?.add(animation, position);
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},[])
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const schedule = useCallback((fn: () => void, position: gsap.Position) => {
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tl.current?.add(fn, position)
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},[])
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// Handoff: fire registered callbacks once, when the entrance finishes.
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const readyFired = useRef(false)
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const readyCbs = useRef<Array<() => void>>([])
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const fireReady = useCallback(() => {
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if (readyFired.current) return
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readyFired.current = true
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readyCbs.current.forEach((cb) => cb())
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readyCbs.current = []
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},[])
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const onReady = useCallback((cb: () => void) => {
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if (readyFired.current) cb()
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else readyCbs.current.push(cb)
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},[])
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// Throttle ScrollTrigger.refresh() to once per frame so the ResizeObserver
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// can fire freely while content height animates.
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const refreshQueued = useRef(false)
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const scheduleRefresh = useCallback(() => {
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if (refreshQueued.current) return
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refreshQueued.current = true
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requestAnimationFrame(() => {
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refreshQueued.current = false
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ScrollTrigger.refresh()
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})
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},[])
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const scrollCleanup = useRef<(() => void) | null>(null)
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const resizeObserver = useRef<ResizeObserver | null>(null)
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const resetTimeline = useCallback(() => {
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tl.current?.kill()
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tl.current?.revert()
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ScrollTrigger.getAll().forEach(st => st.kill())
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resizeObserver.current?.disconnect()
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scrollCleanup.current?.()
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scrollCleanup.current = null
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readyFired.current = false
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readyCbs.current = []
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tl.current = gsap.timeline({paused:true})
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},[])
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const resumeTimeline = useCallback(() => {
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console.log("resuming timeline:",tl.current)
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tl.current?.resume()
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},[])
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const t = tl.current
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if (!t) return
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// When the orchestrated entrance finishes, hand off to scroll control and
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// realign triggers against the now-settled layout.
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t.eventCallback("onComplete", () => { fireReady(); ScrollTrigger.refresh() })
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const scroller = getScroller()
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// If the user scrolls before the entrance finishes, snap it to the end and
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// switch to scroll control so the timeline and ScrollTriggers never fight
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// over the same elements.
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scrollCleanup.current?.()
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const onFirstScroll = () => { t.progress(1); fireReady() }
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scroller?.addEventListener("scroll", onFirstScroll, { once: true, passive: true })
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scrollCleanup.current = () => scroller?.removeEventListener("scroll", onFirstScroll)
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// Continuously realign triggers while content height changes — entrance
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// growth, scroll-driven collapses, late-loading media.
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if (scroller instanceof Element) {
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const target = scroller.firstElementChild ?? scroller
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resizeObserver.current?.disconnect()
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resizeObserver.current = new ResizeObserver(scheduleRefresh)
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resizeObserver.current.observe(target)
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}
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t.resume()
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},[getScroller, fireReady, scheduleRefresh])
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// Fonts/markdown/images loading also change content height after the triggers
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// were created; refresh so start/end stay aligned with the real card sizes.
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useEffect(() => {
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const refresh = () => ScrollTrigger.refresh()
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window.addEventListener("load", refresh)
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document.fonts?.ready.then(refresh).catch(() => {})
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return () => window.removeEventListener("load", refresh)
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}, [])
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return (
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<GsapContext.Provider value={{ addAnimation, resetTimeline, resumeTimeline, getScroller }}>
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<GsapContext.Provider value={{ addAnimation, schedule, onReady, requestRefresh: scheduleRefresh, resetTimeline, resumeTimeline, getScroller }}>
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{children}
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</GsapContext.Provider>
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)
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