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gregorlohaus.com/src/lib/ffmpeg/transcode.ts

115 lines
4.5 KiB
TypeScript

import { FFmpeg } from "@ffmpeg/ffmpeg";
import { fetchFile, toBlobURL } from "@ffmpeg/util";
// Single-threaded core: works without SharedArrayBuffer, so no COOP/COEP
// cross-origin-isolation headers are required. Slower than the MT core, which
// is fine for occasional admin-side transcodes.
const CORE_VERSION = "0.12.10";
// @ffmpeg/ffmpeg 0.12.x always spawns a `type: "module"` worker. A module
// worker can't `importScripts`, so the worker dynamically `import()`s the core —
// which means the core must be the ESM build, not UMD.
const CORE_BASE = `https://unpkg.com/@ffmpeg/core@${CORE_VERSION}/dist/esm`;
// Self-hosted worker, bundled from @ffmpeg/ffmpeg's ESM `worker.js` via the
// `build:ffmpeg-worker` package script (rerun it when bumping @ffmpeg/ffmpeg).
// The shipped UMD worker is unusable here: its
// dynamic import is webpack-compiled into a stub that throws MODULE_NOT_FOUND,
// and letting Next bundle the worker hits the same problem. Serving our own
// same-origin module worker keeps the native `import()` intact.
// Must be an absolute URL: the library resolves classWorkerURL against
// `import.meta.url`, which is a file:// base under Next, so a root-relative path
// would wrongly become `file:///ffmpeg/worker.js`.
const WORKER_PATH = "/ffmpeg/worker.js";
let instance: FFmpeg | null = null;
let loadPromise: Promise<FFmpeg> | null = null;
function load(onLog?: (msg: string) => void): Promise<FFmpeg> {
if (instance) return Promise.resolve(instance);
if (!loadPromise) {
loadPromise = (async () => {
const ffmpeg = new FFmpeg();
ffmpeg.on("log", ({ message }) => {
console.debug("[ffmpeg]", message);
onLog?.(message);
});
const ok = await ffmpeg.load({
coreURL: await toBlobURL(`${CORE_BASE}/ffmpeg-core.js`, "text/javascript"),
wasmURL: await toBlobURL(`${CORE_BASE}/ffmpeg-core.wasm`, "application/wasm"),
classWorkerURL: new URL(WORKER_PATH, window.location.origin).href,
});
if (!ok) throw new Error("ffmpeg.load() returned false — core failed to initialise");
instance = ffmpeg;
return ffmpeg;
})();
// If loading fails, clear the cached promise so the next click retries.
loadPromise.catch(() => {
loadPromise = null;
});
}
return loadPromise;
}
/**
* Transcodes a (FLAC) source URL to a streaming-friendly AAC/m4a file in the
* browser. Returns a File ready to hand to UploadThing's startUpload.
*/
export async function transcodeToAac(opts: {
sourceUrl: string;
outputName?: string;
bitrate?: string;
onProgress?: (ratio: number) => void;
onLog?: (msg: string) => void;
}): Promise<File> {
let lastLog = "";
const onLog = (msg: string) => {
if (msg.trim()) lastLog = msg;
opts.onLog?.(msg);
};
const ffmpeg = await load(onLog);
// `load` only wires the persisted instance's log handler on first init; make
// sure this call's logs are captured even when the instance was cached.
const logHandler = ({ message }: { message: string }) => onLog(message);
ffmpeg.on("log", logHandler);
const progressHandler = opts.onProgress
? ({ progress }: { progress: number }) =>
opts.onProgress?.(Math.min(1, Math.max(0, progress)))
: null;
if (progressHandler) ffmpeg.on("progress", progressHandler);
try {
// fetchFile pulls the source cross-origin; surface a clear message if the
// host (UploadThing) blocks it.
let sourceData: Uint8Array;
try {
sourceData = await fetchFile(opts.sourceUrl);
} catch (e) {
throw new Error(
`Could not fetch source file (CORS or network): ${e instanceof Error ? e.message : String(e)}`,
);
}
await ffmpeg.writeFile("input.flac", sourceData);
const code = await ffmpeg.exec([
"-i", "input.flac",
"-c:a", "aac",
"-b:a", opts.bitrate ?? "192k",
// Move the moov atom to the front so the player can start before the
// whole file has downloaded — the whole point of the stream version.
"-movflags", "+faststart",
"output.m4a",
]);
if (code !== 0) {
throw new Error(`ffmpeg exited with code ${code}: ${lastLog || "no log output"}`);
}
const data = await ffmpeg.readFile("output.m4a");
await ffmpeg.deleteFile("input.flac");
await ffmpeg.deleteFile("output.m4a");
// Copy into a fresh ArrayBuffer-backed view so the Blob typing is happy
// (readFile may be typed against a SharedArrayBuffer-backed Uint8Array).
const bytes = new Uint8Array(data as Uint8Array);
const blob = new Blob([bytes], { type: "audio/mp4" });
return new File([blob], opts.outputName ?? "stream.m4a", { type: "audio/mp4" });
} finally {
ffmpeg.off("log", logHandler);
if (progressHandler) ffmpeg.off("progress", progressHandler);
}
}