fix cursor rendereing regression

This commit is contained in:
2026-06-03 12:46:50 +02:00
parent fd672f36f7
commit 55a1f2cf6d
2 changed files with 83 additions and 4 deletions

View File

@@ -107,10 +107,11 @@ final class GhosttyTerminalRenderer extends TerminalRenderer {
} else if (software.cursorChanged(snapshot)) {
// dirty == FALSE means no cell content changed, but the cursor can still have moved,
// changed style, or toggled visibility on its own (e.g. plain cursor-left/right, or the
// hide/redraw/show dance fish does around a line edit). No row was marshalled, so diff
// against the full snapshot: it repaints just the old and new cursor rows and redraws
// the cursor. Without this the old cursor is left erased and the new one never drawn.
software.paintFullOrShifted(gc, target.snapshotFull(), px, py, width, height, active);
// hide/redraw/show dance fish does around a line edit). No row was marshalled, and we
// must not force a full snapshot here — that would re-marshal every cell on every
// cursor move. Instead restore the pixels saved beneath the old cursor (erasing it)
// and redraw the cursor at its new spot, touching only those two cell rects.
software.paintCursorOnly(gc, snapshot, px, py, width, height);
}
// dirty == FALSE with an unchanged cursor: nothing visible changed.
gc.restore();
@@ -424,6 +425,15 @@ final class GhosttyTerminalRenderer extends TerminalRenderer {
private WritableImage image;
private long[] rowHashes = new long[0];
private CursorState lastCursor = CursorState.none();
// Pixels captured from beneath the cursor just before it was drawn, plus the clamped rect
// they came from. A cursor-only frame restores these to erase the old cursor without
// repainting the row's cells (which would need a full, freshly-marshalled snapshot).
private int[] cursorUnder = new int[0];
private int cursorUnderX;
private int cursorUnderY;
private int cursorUnderW;
private int cursorUnderH;
private boolean cursorSaved;
// Half-open [min, max) vertical span of buffer rows written since the last present, so
// present() can upload only that band to the GPU instead of the whole pane texture.
private int dirtyMinY = Integer.MAX_VALUE;
@@ -432,6 +442,7 @@ final class GhosttyTerminalRenderer extends TerminalRenderer {
private void invalidate() {
rowHashes = new long[0];
lastCursor = CursorState.none();
cursorSaved = false;
}
// Record that buffer rows [y0, y1) changed; clamped to the buffer in dirtyRegion().
@@ -510,6 +521,23 @@ final class GhosttyTerminalRenderer extends TerminalRenderer {
present(gc, px, py);
}
// Repaint nothing but the cursor: restore the pixels beneath the old cursor to erase it,
// then draw the cursor at its new position (which re-saves the pixels under it). Used when
// the global dirty flag is FALSE but the cursor alone moved, styled or toggled visibility.
// Touches at most the two cursor cell rects, so it never marshals or hashes a full snapshot.
private void paintCursorOnly(GraphicsContext gc, RenderStateSnapshot snapshot,
double px, double py, double paneWidth, double paneHeight) {
ensure(paneWidth, paneHeight);
eraseCursorUnder();
if (snapshot != null) {
drawCursor(snapshot);
lastCursor = CursorState.from(snapshot);
} else {
lastCursor = CursorState.none();
}
present(gc, px, py);
}
private void paintDirty(GraphicsContext gc, RenderTarget target, RenderStateSnapshot snapshot,
double px, double py, double paneWidth, double paneHeight, boolean active) {
ensure(paneWidth, paneHeight);
@@ -873,6 +901,10 @@ final class GhosttyTerminalRenderer extends TerminalRenderer {
int y = contentTop() + ((int) snapshot.cursorViewportY() * lineHeight());
int cw = cellWidth();
int lh = lineHeight();
// Capture the cell box under the cursor before drawing, so a later cursor-only frame
// can restore it without repainting the row. The box is a superset of every style's
// footprint below, so the restore erases whichever style was actually drawn.
saveCursorUnder(x, y, cw, lh);
RenderCursorStyle style = snapshot.cursorStyle();
if (style == RenderCursorStyle.BAR) {
fillRect(x, y + 2, 1, Math.max(1, lh - 4), argbPre(DEFAULT_FOREGROUND));
@@ -885,6 +917,45 @@ final class GhosttyTerminalRenderer extends TerminalRenderer {
}
}
// Copy the clamped cell box under the cursor into the save-under buffer. Marks no dirty
// band — saving reads pixels, it doesn't change them.
private void saveCursorUnder(int x, int y, int w, int h) {
int x0 = Math.max(0, x);
int y0 = Math.max(0, y);
int x1 = Math.min(width, x + w);
int y1 = Math.min(height, y + h);
if (x0 >= x1 || y0 >= y1) {
cursorSaved = false;
return;
}
int rw = x1 - x0;
int rh = y1 - y0;
if (cursorUnder.length < rw * rh) {
cursorUnder = new int[rw * rh];
}
for (int row = 0; row < rh; row++) {
System.arraycopy(pixels, ((y0 + row) * width) + x0, cursorUnder, row * rw, rw);
}
cursorUnderX = x0;
cursorUnderY = y0;
cursorUnderW = rw;
cursorUnderH = rh;
cursorSaved = true;
}
// Restore the saved cell box, erasing the cursor that was drawn over it. No-op if nothing
// is currently saved (cursor hidden, or buffer reset since the last draw).
private void eraseCursorUnder() {
if (!cursorSaved) {
return;
}
for (int row = 0; row < cursorUnderH; row++) {
System.arraycopy(cursorUnder, row * cursorUnderW, pixels, ((cursorUnderY + row) * width) + cursorUnderX, cursorUnderW);
}
markDirtyRows(cursorUnderY, cursorUnderY + cursorUnderH);
cursorSaved = false;
}
private void drawBorder(boolean active) {
strokeRect(0, 0, width, height, argbPre(active ? ACTIVE_BORDER : INACTIVE_BORDER), active ? 2 : 1);
}