thinner borders
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@@ -530,17 +530,22 @@ public final class Compositor {
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gc.save();
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gc.save();
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try {
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try {
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gc.setLineWidth(4.0);
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// Draw a thin sync border inset just inside the pane's own edge border, so the
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// renderer's active (blue) / inactive border stays visible and you can still tell
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// which synced pane is focused.
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double lineWidth = 2.0;
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double inset = 2.0 + lineWidth / 2.0; // clear the renderer's 2px active border
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gc.setLineWidth(lineWidth);
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gc.setStroke(paneSyncSelectMode ? PANE_SYNC_SELECT_BORDER : PANE_SYNC_COMMITTED_BORDER);
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gc.setStroke(paneSyncSelectMode ? PANE_SYNC_SELECT_BORDER : PANE_SYNC_COMMITTED_BORDER);
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for (TerminalPane pane : panes) {
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for (TerminalPane pane : panes) {
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if (!highlighted.contains(pane)) {
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if (!highlighted.contains(pane)) {
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continue;
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continue;
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}
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}
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gc.save();
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gc.save();
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double x = Math.round(pane.x()) + 2.0;
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double x = Math.round(pane.x()) + inset;
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double y = Math.round(pane.y()) + 2.0;
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double y = Math.round(pane.y()) + inset;
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double width = Math.max(0.0, pane.width() - 4.0);
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double width = Math.max(0.0, pane.width() - 2.0 * inset);
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double height = Math.max(0.0, pane.height() - 4.0);
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double height = Math.max(0.0, pane.height() - 2.0 * inset);
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TerminalRenderer.clip(gc, Math.round(pane.x()), Math.round(pane.y()), pane.width(), pane.height(), pane.clip());
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TerminalRenderer.clip(gc, Math.round(pane.x()), Math.round(pane.y()), pane.width(), pane.height(), pane.clip());
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gc.strokeRect(x, y, width, height);
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gc.strokeRect(x, y, width, height);
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gc.restore();
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gc.restore();
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