recover abstract terminal renderer

This commit is contained in:
Gregor Lohaus
2026-05-31 16:21:38 +02:00
parent 76c731578f
commit 9c98d87783

View File

@@ -0,0 +1,60 @@
package com.gregor.jprototerm;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.shape.ClosePath;
import javafx.scene.shape.LineTo;
import javafx.scene.shape.MoveTo;
import javafx.scene.shape.Path;
import javafx.scene.shape.PathElement;
import javafx.scene.shape.Shape;
/**
* Draws a {@link RenderTarget} onto a JavaFX canvas. The {@link Compositor} owns positioning
* and z-order; a renderer only fills the target's rect, clipped to the target's {@link
* RenderTarget#clip() clip region} so a repaint can never bleed over a pane on top.
* Implementations can change the look entirely — {@link GhosttyTerminalRenderer} is the real
* terminal renderer; a debug renderer could outline pane bounds instead.
*
* <p>A renderer may hold per-target state (e.g. a decoded-image cache), so an instance belongs
* to a single {@link TerminalPane}.
*/
abstract class TerminalRenderer {
/** Paint the whole target into its rect, clipped to its clip region. */
abstract void paintFull(GraphicsContext gc, RenderTarget target, boolean active);
/** Repaint only what changed since the last frame, clipped to the target's clip region. */
abstract void paintIncremental(GraphicsContext gc, RenderTarget target, boolean active);
protected static void clipRect(GraphicsContext gc, double x, double y, double width, double height) {
gc.beginPath();
gc.rect(x, y, width, height);
gc.clip();
}
/**
* Clip to {@code region} if given (the pane's rect minus the panes covering it, computed by
* {@code Shape.subtract} at layout), otherwise to the plain rect. The region is a rectilinear
* path, so it replays onto the canvas as move/line/close segments.
*/
protected static void clip(GraphicsContext gc, double x, double y, double width, double height, Shape region) {
if (region == null) {
clipRect(gc, x, y, width, height);
return;
}
var elements = ((Path) region).getElements();
gc.beginPath();
if (elements.isEmpty()) {
gc.rect(x, y, 0.0, 0.0); // fully covered: clip to nothing
}
for (PathElement element : elements) {
if (element instanceof MoveTo moveTo) {
gc.moveTo(moveTo.getX(), moveTo.getY());
} else if (element instanceof LineTo lineTo) {
gc.lineTo(lineTo.getX(), lineTo.getY());
} else if (element instanceof ClosePath) {
gc.closePath();
}
}
gc.clip();
}
}