smaller cursor corner radius
This commit is contained in:
+28
-2
@@ -471,11 +471,37 @@ impl Renderer {
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cursor_rect.min.y = cursor_rect.max.y - 2.0;
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painter.rect_filled(cursor_rect, 0, c);
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}
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CursorVisualStyle::Block if active => {
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painter.rect_filled(cursor_rect, 0, c);
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// Redraw the covered glyph in the background color so an
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// application's solid block cursor leaves text readable.
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let ink = color(colors.background);
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let cursor_painter =
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painter.with_clip_rect(cursor_rect.intersect(painter.clip_rect()));
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cursor_painter.extend(
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self.row_cache[cursor.y as usize]
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.foregrounds
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.iter()
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.cloned()
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.map(|mut shape| {
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shape.translate(rect.min.to_vec2());
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egui::epaint::shape_transform::adjust_colors(
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&mut shape,
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move |color| {
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if *color != Color32::TRANSPARENT {
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*color = ink;
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}
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},
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);
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shape
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}),
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);
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}
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_ => {
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painter.rect_stroke(
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cursor_rect,
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0,
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Stroke::new(if active { 1.5_f32 } else { 0.75_f32 }, c),
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theme::CURSOR_CORNER_RADIUS,
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Stroke::new(theme::BORDER_WIDTH, c),
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egui::StrokeKind::Inside,
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);
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}
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